Sugar High Noon
A downloadable game for Windows and macOS
Sugar High Noon is a 2D dungeon crawler, done with pixel art and made in Unreal. The game focuses on you as the player traversing an old western world filled with evil vegetables, which you have to shoot your way through to reach a boss at the end of each stage. Though you start armed with an over the top level of sugar based armaments there's one catch: in order to progress through the various screens, you need to use one of your guns to unlock each door, leaving it behind, and slowly stripping you of your defenses. See if you can handle the task!
How to play:
Move around with the standard WASD, and aim your shots with your mouse, using left click to shoot!
Credits:
Programming
Liam Healey - Systems Engineer/Designer
Bobby Perry - Systems Engineer/Designer
Art
Sabrina Rice - Enemy Artist/Sound Design + Music
Taylor Penrod - Character Design/Art
Donovan Delats - Weapon Sprites/Design
Benjamin Westlake - 2D Art/Level Elements
Other
Griffin Girvan-Morris - Producer
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